![]() ![]() Krome even spiced up the narrative by adding in some exclusive levels that the PS3 and Xbox didn’t see. The result was a gameplay experience, completely separate from its LucasArts counterpart, that had its own nagging issues despite the dwarfing in the graphical department. While it maybe was not as polished in areas like graphics, and had a number of levels considerably scaled back, what Krome gave players at the time was a meticulously-crafted emphasis on making gameplay as fluid as possible. Krome’s version was for the Nintendo Wii, PlayStation 2 (PS2), and PlayStation Portable (PSP), while LucasArts mainly focused on the release for the PlayStation 3 (PS3) and Xbox 360, which was also ported to PC. LucasArts developed essentially two different versions of the same game, releasing the more high-powered versions on the (back then) newer consoles while leaving a different developer, Krome Studios, to make the presumed “lesser version” for meager hardware. Like starting a Rebellion… If you somehow haven’t played the game before and the Nintendo Switch port will be your introduction to The Force Unleashed, I’ll leave it there, but this really is a story that you should experience at least once. The tide shifts when more of Vader’s true intentions come to light and you start to question your place in the galaxy, leading you to explore other ways to take on the Emperor. You are tasked with hunting down Imperial targets like Rahm Kota and Shaak Ti, Jedi masters who survived Order 66. Darth Vader has made you his secret apprentice in an attempt to eventually overthrow the Emperor. If you’re unfamiliar with the Legends story, it takes place between Revenge of the Sith and A New Hope. ![]() Whipping out Force combo after Force combo effortlessly as you see legions of enemies fall at your feet never got old for an entire generation of Star Wars gamers. All of this and more combine to make The Force Unleashed what it is today. The Force Unleashed to this day remains a relevant talking point for a number or reasons: it’s thrilling, unique in its gameplay, and has a compelling narrative that still springs heated debates over if any of it should be canon or not. In 2008, LucasArts released what would become one of the most beloved pieces of Star Wars media ever. ![]()
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